Impact

MAIN IMPACT METRIC

In 2021, TM youth partnered with 150 people and businesses to help 1,300 people across 18 social need areas.

Social Needs addressed by TM youth in 2021

Skateboarding

Football

Soccer

Archery

Student-police relations

Hunger

Homelessness

Art

Environment

Hospitalized children

Preschoolers

Engineering

Video game design

Digital literacy

Community beautification

Business websites for parents

Social emotional support

Animal rescue


Every TM youth addresses approximately 4 social issues a year. In total, each TM youth benefits 100+ people in collaboration with 10+ volunteer partners a year.

IMPACT SNAPSHOP

(Based on 11 youth from February-August, 2021)

  • Youth helped 712 people in 12 different social need areas (on average, each youth helps 100 people per year)

  • Youth completed 13 SGPs

  • 12 SGPs exceeded their impact goal by 33-200%

  • 2 youth started 2 programs to address larger needs than their SGP alone could address

  • There were 249 instances where youth developed career skills across 15 skill areas

  • Youth were mentored by 35 professionals

  • Youth recruited 30 volunteers

  • Youth recruited 50 donors

  • Youth raised in-kind donations worth nearly $5,000

  • Youth raised more than $5,000 in monetary donations

  • Youth were exposed to 26 different professions

CAREER SKILLS

From Feb-Jul 2021, TM youth developed 249 career skills

Career skills are defined as skills that professionals use in the workplace. Through SGPs, TM youth develop career skills in the following career areas:


  • marketing

  • fundraising

  • budgeting

  • project management

  • communications (e.g. oral and written presentations, proposals, emailing, etc.)

  • interviewing

  • background research

  • collaboration (e.g. working with teams)

  • event planning

CAREER SKILL BREAKDOWN

Career Skills Stand Alone_Feb-Aug 21